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Case Study

Snip & Ship

An original Unity puzzle using AI to speed up prototyping.

  • Android
  • IOS
RoleGame design and development
TypeMobile puzzle game
StatusIn development
PlatformsAndroid, IOS
Snip & Ship main menu and hanging-bag level design

The Challenge

Build and iterate on a mobile puzzle as a solo developer. Visual concepts need to be quick to compare, while the puzzle rules, onboarding and game feel need to work together in a playable build.

AI-assisted development

Snip & Ship is an original Unity puzzle built by one developer, with AI helping speed up iteration. It combines cut-order puzzle design with a 30-level campaign, saved progression and custom 3D assets.

Visual concepts make art and layout options quick to compare before committing to assets. AI-assisted coding and Blender scripts help prototype systems and iterate on feedback faster, with each change reviewed and integrated into the playable game.

Current stage

A playable 30-level prototype, with Android and iOS development builds. Visual exploration and gameplay iteration continue ahead of phone playtests and market testing.

Project scope

  • Game design, programming and integration
  • AI-assisted visual exploration and layout iteration
  • AI-assisted coding and Blender scripts for faster iteration
  • 30 authored levels, puzzle rules and a level solver
  • Saved progression, UI and gameplay feedback
  • Android and iOS development builds
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