Snip & Ship
An original Unity puzzle using AI to speed up prototyping.

The Challenge
Build and iterate on a mobile puzzle as a solo developer. Visual concepts need to be quick to compare, while the puzzle rules, onboarding and game feel need to work together in a playable build.
AI-assisted development
Snip & Ship is an original Unity puzzle built by one developer, with AI helping speed up iteration. It combines cut-order puzzle design with a 30-level campaign, saved progression and custom 3D assets.
Visual concepts make art and layout options quick to compare before committing to assets. AI-assisted coding and Blender scripts help prototype systems and iterate on feedback faster, with each change reviewed and integrated into the playable game.
Current stage
A playable 30-level prototype, with Android and iOS development builds. Visual exploration and gameplay iteration continue ahead of phone playtests and market testing.
Project scope
- Game design, programming and integration
- AI-assisted visual exploration and layout iteration
- AI-assisted coding and Blender scripts for faster iteration
- 30 authored levels, puzzle rules and a level solver
- Saved progression, UI and gameplay feedback
- Android and iOS development builds









